POINT ZERO GAMES
6

Toy Fair 2009

Just got back from Toy Fair, and I’m actually surprisingly chipper, considering I’ve been on my feet for four days.  Spoke to a lot of interesting people, and got a lot out of it, and there should be some progress on getting the game into retail outlets before too long, if the reaction was anything to go by.  There was a lot of positive response to the combination of game and puzzle: many a time I saw the moment when the light went on as I explained the puzzle concept, and that was always a total buzz.

So I had some good conversations with various buyers, and also got to talk with other suppliers, and plenty of other small game designers and independent publishers, as well as press people.  Tuesday was the press day, and was reasonably busy, but it really got going on Wednesday and Thursday.  Friday got quieter, particularly in the afternoon, and the Saturday was easily the quietest day inside the hall, although it was infinitely livened up outside by the queue for the Big Brother auditions.

Lots of following up to do this week!

Oh, and I do want to say hello and thanks to my neighbours, particularly Ian from Art Meets Matter, Lynne and Suzie from 1745 Trading Company, Jason and Sean from Ecoboo and Susan and Guy from Just Pals, all of whom were full of bonhomie and support throughout the event.

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