POINT ZERO GAMES
4

Hello, New Readers!

I haven’t written much recently, but it’s largely because there’s not much to say at this point!  There’s 54 days left before the Army Of Zero competition closes, and I know there’s a few of you who are pretty close to a solution.  So I’m not about to start giving out any more big hints, because it’s not fair on those participants who have put a lot of head-scratching into the puzzles to start chucking out big clue-grenades at this stage.

So just a couple of pointers for new readers. There are clues here in the blog, and on our Twitter account too (particularly in the tweets in our “clue week”, January 11th to January 15th).  That extra information might be useful, and might give you a nudge in the right direction, but you don’t actually need any of it: the puzzles are solvable with just what comes in the game box.

One you realise what the clues are leading up to, the final pieces should start to fall into place more easily.  This turns out to be the hardest part of the whole puzzle, but it’s well worth getting this figured out, because it’s key to the whole thing.  There’s a clue that relates to this amongst the clue posts here on the blog.

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